Bill Davis, Phone: 415 748-9850, Skype: trowzers
bdavis@billsbook.com
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Jq6 UI Image
Corner Image
Dragons Image
Done Button Image
Jq6 Logo Image
Party Resort Dialog Image
Monkey Cup Image
Party Resort Screen Image
Party Resort Repair Image
Party Resort Key Image
Party Resort Logo Image
Jojo's 3 Screen Image
Jojo's 3 Style Dialog Image
Jojo's 3 Logo Image
P.J Pride Hint Animals Image
Jojo's Clothing Editor Image
Jojo's 3 Button Image
Power-up Images
P.J. Pride Logo Image
P.J. Pride Dialog Image
P.J. Pride Screen Image
Graphic Design

Graphic design isn't always given the respect and importance it deserves in games. It's often just laid at the feet of the art team responsible for creating the environments, characters and animation. These individuals rarely have the training and experience with fonts and plastic orchestration on the page, much less knowledge of interface theory or ergonomics, to handle the task professionally. I like to use formally trained graphic designers to create logos and interfaces, whenever possible. I, myself, formally studied graphic design, while

at CalArts and practiced it professionally for many years. I designed the Gong Show logo, among others things. I appreciate a well designed font or interface as much as I do a painting and my study of graphic design and interface theory through the works of Paul Rand, Milton Glaser and Richard Saul Wurman (Information Anxiety, Information Architects) continued after graduation. I'm serious about this stuff. :-) Below are a few examples of the graphic design from projects under my creative direction.